Lou Lessing is a Head of Development with a decade of hands-on C# experience and a formal background in game programming from Champlain College. Leading development at Seagull Incident since 2014, Lou combines technical depth with product-minded indie game ambitions—focused on making games people actually want to play. He rose from an internship at Mega World Studios to build and guide small teams through full game development lifecycles. Based in Middlebury, Vermont, Lou blends pragmatic engineering leadership with a maker’s curiosity, often exploring creative gameplay systems outside core day-to-day responsibilities.
10 years of coding experience
BS, Game Programming, BS, Game Programming at Champlain College
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Lou Lessing - Head Of Development at Seagull Incident