Louis Bur is a Staff Software Engineer based in Paris with 11 years of experience building mobile-first products and leading engineering teams. A Y Combinator W14 alumnus and former co-founder/CTO of two startups, he shipped a cross-platform 2D game engine and a MotionLead SDK that enabled interactive native ads and led to acquisition by Adikteev. At Adikteev he launched playable advertising and helped open a New York office; today he drives mobile SDK development and product features at Braze, contributing notable iOS SDK UI, feed and image-handling updates. Comfortable moving between low-level C++/OpenGL engines and high-level Objective-C/Swift ecosystems, he blends deep technical craftsmanship with product-minded leadership. An educator early in his career, he still brings a pragmatic focus on developer experience and integration reliability to large-scale mobile integrations.
Contributions:20 releases, 2 reviews, 42 commits in 2 years
Contributions summary:Louis primarily focused on updating the Braze iOS SDK, making numerous code changes across the AppboyUI and AppboyKit directories. These updates included modifying UI components, adjusting layouts, and integrating new features related to in-app messages, content cards, and news feeds. The commits also involved updating SDK versions and dependencies, as well as improvements to image loading and URL handling within the iOS application.
Contributions:29 releases, 3 reviews, 25 commits in 11 months
brazecocoapodscustomer-engagementiosmac-catalyst
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