Louis Hobbs

Print Production Assisstant at Pixie Dust Dancewear

Nottingham, England, United Kingdom
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Summary

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Rockstar
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Top School
Louis Hobbs is an Unreal Engine game programmer with eight years of practical experience and a strong C++ foundation, now blending hands-on development with print production work in Nottingham. He has experience teaching university-level game tech (C++, C#, UE5, Unity6), building gameplay systems in both Blueprint and C++, and using industry tools like Perforce and UML to deliver polished prototypes. Louis combines classroom mentoring and bootcamp-driven production work—he designed and implemented a spell system for Samsara during an Unreal-authorized bootcamp—demonstrating both technical depth and clear documentation skills. Comfortable working in collaborative, scrum-driven environments, he brings a methodical, problem-solving mindset and a passion for learning that helps translate experimental VR and gameplay concepts into reliable implementations.
code8 years of coding experience
bookBTEC Level 3 Extended Diploma, Creative Media Production (Games Development), Distinction* Distinction Distinction, BTEC Level 3 Extended Diploma, Creative Media Production (Games Development), Distinction* Distinction Distinction at Confetti Institute of Creative Technologies
bookGCSE, GCSE at The National Church Of England Academy
bookBachelor of Science - BS, Computer Games Programming, Second Class Honours (1st Division), Bachelor of Science - BS, Computer Games Programming, Second Class Honours (1st Division) at University of Derby
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Github Skills (8)

backend10
laravel9
frontend8
browser8
freebsd2
stream2
linux2
overlay2

Programming languages (4)

C#SCSSPHPMarkdown

Github contributions (5)

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Bazzadwarf/osu-wiki

Jan 2021 - Aug 2022

home of the osu! wiki
Contributions:377 pushes, 97 branches in 1 year 7 months
osu-wikilinuxfreebsdosuwiki
Bazzadwarf/Nakatomi

Feb 2023 - Jun 2024

Contributions:219 pushes, 7 branches in 1 year 3 months
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