Summary
Louis Ingenthron is a versatile software engineer and manager with eight years of professional experience building large-scale business systems, VR simulations, and indie games from concept to release. He specializes in C#/.NET backend and ASP.NET Core enterprise applications while also shipping Unity-based virtual reality and simulation projects, including commercial and experimental titles on Steam Early Access. As founder of Ingenthron Engineering and Lucid Silence Games he combines product-minded solo development with contract engineering for surgical, industrial sensor, and simulation clients. Known for reducing operational busywork through automation, he brings hands-on systems and build-engineering expertise honed at EA and in-house IT leadership at SLA Management. Based in Orlando, FL, he pairs game-dev creativity with pragmatic enterprise architecture, often bridging custom hardware and software for unique simulation workflows.
8 years of coding experience
12 years of employment as a software developer
Game Development Bachelor of Science, Game Development / Computer Science, Game Development Bachelor of Science, Game Development / Computer Science at Full Sail University
Lindbergh High School
German