Louis Ingenthron

Manager at Ingenthron Engineering, LLC.

Orlando, Florida, United States
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Summary

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Senior
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Top School
Louis Ingenthron is a versatile software engineer and manager with eight years of professional experience building large-scale business systems, VR simulations, and indie games from concept to release. He specializes in C#/.NET backend and ASP.NET Core enterprise applications while also shipping Unity-based virtual reality and simulation projects, including commercial and experimental titles on Steam Early Access. As founder of Ingenthron Engineering and Lucid Silence Games he combines product-minded solo development with contract engineering for surgical, industrial sensor, and simulation clients. Known for reducing operational busywork through automation, he brings hands-on systems and build-engineering expertise honed at EA and in-house IT leadership at SLA Management. Based in Orlando, FL, he pairs game-dev creativity with pragmatic enterprise architecture, often bridging custom hardware and software for unique simulation workflows.
code8 years of coding experience
job12 years of employment as a software developer
bookGame Development Bachelor of Science, Game Development / Computer Science, Game Development Bachelor of Science, Game Development / Computer Science at Full Sail University
bookLindbergh High School
languagesGerman
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Stackoverflow

Stats
1,327reputation
92kreached
87answers
20questions
Badges
unity-game-engine
top-5%
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Github Skills (47)

game-engine9
game-development9
unity-game-engine9
stride8
open-source8
csharp7
godot7
direct3d7
jetbrains-compose7
gdscript7
jgit7
database7
netcore6
documentation6
console-application6

Programming languages (6)

C#DockerfileC++JavaScriptreStructuredTextKotlin

Github contributions (5)

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LouisIngenthron/LbxExtractor

Aug 2017 - Dec 2022

Contributions:1 release, 4 commits, 2 pushes in 5 years 4 months
Contributions:1 release, 3 pushes, 1 branch in 1 day
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Louis Ingenthron - Manager at Ingenthron Engineering, LLC.