Summary
Louis Jahn is an experienced online programmer with eight years building networked systems and real-time game features across studios and startups. A graduate of EPITECH with exchange experience at Cal State Long Beach, he has focused on backend and network programming for companies like Hull, Kylotonn (KT Racing), and now Ubisoft. His background spans VR R&D, IoT, and multiplayer engineering, giving him a strong blend of low-latency systems and immersive experience development. Colleagues know him for shipping robust server-side solutions that integrate with game clients and experimental hardware alike. Based in Paris, he brings both indie studio agility and AAA production discipline to complex online features. He often bridges research-driven prototypes into production-ready services, reflecting a pragmatic curiosity beyond standard backend work.
8 years of coding experience
7 years of employment as a software developer
Epitech
Computer Engineering & Computer Sciences (2018 Spring Semester) Computer Engineering, Computer Engineering & Computer Sciences (2018 Spring Semester) Computer Engineering at California State University, Long Beach
Baccalauréat Études générales, Baccalauréat Études générales at Lycée Louis Massignon Abu-Dhabi
Pierre and Marie Curie University
English, Spanish, Arabic, French