Louis Pepin

Staff Software Engineer, R&D at Riot Games

Seattle, Washington, United States
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Summary

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Senior
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Top School
Louis Pepin is a Staff Software Engineer based in Seattle with nine years of professional experience building desktop and cloud software across UI/UX and backend domains. He currently drives R&D at Riot Games after a decade at Microsoft where he worked across Visual Studio, Azure, and Blend, giving him deep product and platform experience. Curious by nature, he focuses on learning new technologies and improving developer productivity and team workflows. Comfortable bridging design and systems thinking, he brings a pragmatic eye for developer experience alongside production-grade engineering. Early career internships across game and enterprise studios taught him to iterate quickly and collaborate across disciplines. He combines strong technical breadth with a persistent emphasis on making teams and tools more effective.
code9 years of coding experience
job12 years of employment as a software developer
bookDiplôme d'Études Collégiales (DEC), Sciences pures, Diplôme d'Études Collégiales (DEC), Sciences pures at Collège Jean-de-Brébeuf
bookBachelor's Degree, Computer Engineering, Bachelor's Degree, Computer Engineering at Université de Sherbrooke
languagesEnglish, French

Programming languages (1)

GLSL

Github contributions (1)

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A collection of example mods for the game Delver.
Contributions:11 commits in 2 months
moddinggamemods
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Louis Pepin - Staff Software Engineer, R&D at Riot Games