Summary
Louis Perdu is a Paris-based game developer with 8 years’ experience specializing in Unity and C#, complemented by web skills in JavaScript, PHP, HTML and CSS. He has progressed from internships to senior roles at Ketchapp, shipping mobile titles and driving gameplay systems, prototyping and technical decisions at small studios like Dual Cat. Comfortable across the full game loop, he builds core systems, integrates analytics/monetisation, handles iOS/Android releases and contributes art and tooling when needed. Known humorously on GitHub as a “doomer game dev,” he combines pragmatic production experience with a willingness to iterate quickly on prototypes. Trained with a Master in Computer Games and Programming from Rubika, he brings both creative design instincts and disciplined engineering to mobile game development.
8 years of coding experience
French Baccalauréat, Physics, French Baccalauréat, Physics at École alsacienne
Master, Computer Games and Programming Skills, Master, Computer Games and Programming Skills at Rubika
French, English