Game Developer And Programmer Manager at Resolution Games
Norrköping, Sweden
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Summary
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Senior
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Top School
Lovisa Hassler is a game developer and programmer manager with 12 years of experience blending research-driven interactive systems, computer graphics and data visualization. Currently at Resolution Games after a research engineer role at Linköping University, she has shipped interactive installations and supervised student projects that bridge education and visualization. Her open-source contributions include touch-enabled UI work for the notable OpenSpace astrovisualization project, demonstrating full-stack familiarity from input handling to label/rendering logic. Curious and industrious by nature, she pairs academic rigor (MSc in Media Technology and Engineering) with hands-on product development across C#, TypeScript/React and real-time graphics.
12 years of coding experience
1 year of employment as a software developer
Master of Science, Media Technology and Engineering, Master of Science, Media Technology and Engineering at Linköpings universitet
Sciences, Sciences at Enskilda Gymnasiet
East Asian Languages, Literatures, and Linguistics, East Asian Languages, Literatures, and Linguistics at Dalarna University
Exchange year, Media technology and engineering, Exchange year, Media technology and engineering at 元智大學
This is the official GitHub repository for OpenSpace: an open source astrovisualization project. For instructions on how to build and run OpenSpace, see the Getting Started Guides on the wiki page at http://docs.openspaceproject.com.
Role in this project:
Full-stack Developer
Contributions:245 commits, 26 PRs, 207 pushes in 3 years
Contributions summary:Lovisa implemented a GUI for touch interaction, integrating touch input into the OpenSpace project. They modified core files to enable and manage touch-related features within the development environment. Further commits involved interaction monitoring, including registering mouse and touch events, and adjusting the touch module to handle touch input, web callbacks, and GUI interactions. Finally, the user contributed to planet label functionality, working on the bounding sphere properties, and distance label implementation, demonstrating work across the UI and possibly the backend/rendering.
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Lovisa Hassler - Game Developer And Programmer Manager at Resolution Games