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卢敬慧
软件工程师 at
Electronic Arts (EA)
Yangpu District, Shanghai, China
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Summary
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Senior
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卢敬慧是一位拥有13年游戏开发与技术管理经验的软件工程师,现任职于Electronic Arts参与FIFA Online4客户端二次开发与维护。精通C/C++、Lua和ActionScript,熟悉自研与Cocos2d-x引擎的客户端架构与热更新机制,曾在多款端游与手游项目中负责核心模块实现。具备中小型团队管理与跨职能协作经验,能将策划设计转化为可落地的技术方案并推动交付。早年在PopCap参与经典休闲游戏的移植与维护,具备嵌入式与Windows工具开发背景,展现出横跨多平台的工程能力。作为联合创始人曾独立完成绘本App的全栈技术实现,并在GitHub上为动画方案获得过社区认可。基于长期在大厂与创业团队间切换的经历,他在平衡产品需求与工程实现上表现出务实且高效的决策风格。
13 years of coding experience
bachelor, Automation, bachelor, Automation at University of Shanghai for Science and Technology
Github Skills (3)
animation
9
game-development
7
game-engine
6
Github contributions (5)
More
raymondlu/UnityGem
Nov 2016 - May 2017
Contributions:
16 commits, 6 pushes in 6 months
raymondlu/super-animation-samples
Sep 2012 - Oct 2014
Contributions:
110 commits in 2 years 1 month
cocos2d
animation
game-development
game-engine
swf
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卢敬慧 - 软件工程师 at Electronic Arts (EA)