Lu Wilson

Prototyper at Todepond

Stony Stratford, England, United Kingdom
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Summary

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Rockstar
🎓
Top School
Lu Wilson is a prototyper and creative-coding software engineer with a decade of experience building performant, user-focused front-ends and interactive experiments. They have rebuilt UI surfaces and documentation for notable open-source projects like tldraw and optimized WebGL simulations for the popular Sandspiel browser game, demonstrating both design sensitivity and low-level graphics performance tuning. Comfortable across full-stack tasks, Lu has shipped integrations that bridge design tools and AI (exporting tldraw designs via OpenAI) and has a knack for pragmatic refactors that improve maintainability and rendering correctness. Their background in psychology and teaching informs a human-centered approach to interaction and accessibility. Now based in Stony Stratford, they contribute to both foundations and indie projects, blending research-minded curiosity with production discipline. Colleagues describe their work as slightly-surreal creative-coding that reliably elevates UX without sacrificing performance.
code10 years of coding experience
job4 years of employment as a software developer
bookPsychology BSc, Psychology BSc at Royal Holloway, University of London
bookPrimary PGCE, Primary PGCE at St Mary’s University, Twickenham
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Github Skills (27)

webgl10
javascript10
css10
user-interface10
rust-wasm10
ui-design10
wasmer10
tailwindcss10
performance-optimization10
html10
wasmtime10
webassembly10
react10
nextjs9
apim9

Programming languages (13)

MDXJavaC++RustVueHTMLKotlinTypeScript

Github contributions (5)

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tldraw/make-real

Nov 2023 - Apr 2025

Draw a ui and make it real
Role in this project:
userFront-end Developer
Contributions:4 reviews, 15 PRs, 58 pushes in 1 year 4 months
Contributions summary:Lu focused on implementing features and enhancements for the tldraw application, specifically related to a "make real" functionality. They added the ability to export designs from tldraw to an external service using OpenAI. Major changes include the addition of preview shapes, integrating an API key input, and improving the prompt to better facilitate HTML generation. Furthermore, the user fixed bugs such as not showing error toasts and improved text extraction.
tldraw/tldraw

Aug 2022 - Apr 2025

whiteboard SDK / infinite canvas SDK
Role in this project:
userFront-end Developer
Contributions:147 reviews, 272 PRs, 568 pushes in 2 years 8 months
Contributions summary:Lu contributed to the documentation and UI aspects of the tldraw project. Their work included adding and improving documentation, and refactoring the UI to use HTML and CSS instead of SVGs. They also addressed various UI and UX issues by implementing fixes for the selection foreground and for several rendering problems, like the issues with text labels and menu appearance. These changes demonstrate their proficiency in improving UI performance, design consistency, and overall user experience.
reactsvgtinysketchwhiteboard
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Lu Wilson - Prototyper at Todepond