Luca Pellizzer is a Senior Gameplay Designer with a decade of experience transitioning from web and management software development to leading gameplay and QA efforts in racing games. At Milestone he progressed from QA Lead to Game Designer and now shapes gameplay for racing titles, blending technical rigor with player-focused design. His early career building PHP/MySQL business systems and B2B portals gives him a strong backend and tooling sensibility that informs robust, testable game systems. Based in Morbegno, Italy, he combines hands-on network and site administration experience with studio-grade production workflows. A lifelong motorsport enthusiast, he brings domain passion and practical engineering chops to create authentic racing experiences.
10 years of coding experience
9 years of employment as a software developer
perito informatico, perito informatico at IIS Jean Monnet
Contributions:40 commits, 31 pushes, 1 branch in 3 months
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Luca Pellizzer - Senior Gameplay Designer at Milestone s.r.l.