Lucas 

Software Engineer

Shanghai, China
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Summary

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Rockstar
Lucas is a C++ graphics engineer based in Shanghai with four years of experience building high-performance rendering using Vulkan and OpenGL. He focuses on low-level graphics programming and real-time pipelines, bringing a practical understanding of GPU-driven systems and cross-platform considerations. Comfortable in performance- and resource-constrained contexts, he pairs careful C++ engineering with hands-on debugging of shaders and drivers. Though early in his career, he demonstrates a clear specialization in modern graphics APIs and a track record of shipping visually and computationally efficient features.
code4 years of coding experience
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Github Skills (31)

portable10
lottie10
portable-library10
bitmap10
animation10
user-friendly10
image10
vector-graphics10
drawing10
vector10
webp10
jpeg10
svg10
png10
rendering-engine10

Programming languages (1)

C++

Github contributions (5)

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fall2019/thorvg

Mar 2024 - Jun 2024

Thor Vector Graphics is a lightweight portable library used for drawing vector-based scenes and animations including SVG and Lottie. It can be freely utilized across various software platforms and applications to visualize graphical contents.
Contributions:75 pushes, 1 branch in 2 months
fall2019/MxEngine

Apr 2023 - Jun 2023

C++ open source 3D game engine
Contributions:47 pushes, 3 branches in 1 month
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