Lucas Castro

Senior GPU Architect at NVIDIA

San Francisco Bay Area United States
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Summary

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Senior
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Top School
Lucas Castro is a Senior GPU Architect based in the San Francisco Bay Area with a decade of experience building high-performance firmware and hardware-software systems. Currently at NVIDIA, he transitioned from progressive firmware and technical lead roles at Lumentum where he shipped production optical and embedded firmware while mentoring teams. His background blends academic research at UNICAMP and hands-on product engineering, giving him deep expertise in low-level systems, debugging, and real-time constraints. Comfortable moving between research and production, he has a track record of turning experimental ideas into reliable firmware for complex hardware platforms.
code10 years of coding experience
job7 years of employment as a software developer
bookBachelor of Engineering - BE, Bachelor of Engineering - BE at University of Campinas - UNICAMP
bookMaster's degree, Master's degree at Universidade Estadual de Campinas
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Github Skills (25)

kubernetes10
yang8
yosys8
synthesis8
susy7
python7
simulator6
netconf5
datastore5
vlsi5
circuit5
simulation4
unix4
linux4
digital-logic4

Programming languages (7)

TypeScriptShellC++CJavaScriptHTMLGDScript

Github contributions (5)

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Source code of the game
Contributions:165 commits, 1 PR, 59 pushes in 4 years 9 months
game
lcbcFoo/circuitly

May 2020 - Oct 2020

A visual and constructive framework for teaching digital circuits.
Contributions:1 release, 105 commits, 4 PRs in 5 months
digital-circuitscircuitsteachingconstructivevlsi
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Lucas Castro - Senior GPU Architect at NVIDIA