Lucas Crane

Software Engineer at Self-employed

Chicago, Illinois, United States
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Summary

👤
Senior
🎓
Top School
Lucas Crane is a software engineer in Chicago with 11 years of experience building mathematically driven, graphics-rich web applications. He specializes in WebGL and real-time rendering—having developed a WebGL ray tracing engine for architectural visualization at HOVER and led a 3D engine project at Domo that surfaced product activity in photorealistic detail. His background in mathematics informs a practical focus on simulations, data visualization, and procedural rendering across front-end stacks. As a self-employed developer since 2020, he continues to ship interactive web tools and open-source examples on GitHub. Notably, his career blends hands-on low-level graphics work with UX-minded visualization design, making complex numerical systems feel intuitive for users.
code11 years of coding experience
job6 years of employment as a software developer
bookBachelor’s Degree, Mathematics, Bachelor’s Degree, Mathematics at Utah Valley University
languagesGerman
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Github Skills (38)

webgl10
threejs10
javascript10
augmented-reality10
canvas10
virtual-reality10
webxr10
path-tracing10
denoising10
svg10
webgpu10
3d10
css9
browser-game9
html9

Programming languages (4)

TypeScriptC++JavaScriptShaderLab

Github contributions (5)

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jaxry/game

Feb 2022 - Jan 2023

A menu-based, open-world RPG
Contributions:102 commits, 42 PRs, 470 pushes in 10 months
2d-gamegamemenurpgroguelike
jaxry/bubblechan

Jul 2015 - Mar 2018

Contributions:2 PRs, 28 pushes, 1 branch in 2 years 8 months
dimensionalreadertwo-dimensional
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Lucas Crane - Software Engineer at Self-employed