Lucas Norr

Junior Software Engineer at AMETEK Surface Vision

Sartell, Minnesota, United States
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Summary

👤
Senior
🎓
Top School
Lucas Norr is a Junior Software Engineer with a decade of hands-on experience building C#/.NET desktop applications and computer vision systems for automated material inspection at AMETEK Surface Vision. A former game developer and Unity programmer, he brought production-grade performance and procedural generation work to titles like The Universim and independently released mobile and web games, demonstrating strong systems architecture and optimization skills. Comfortable owning projects end-to-end, Lucas has moved from fragile prototypes to well-designed, extensible codebases—evident in his ongoing GodSpace Galactic 2 rebuild and prior work that boosted min-spec performance dramatically. Based in Sartell, Minnesota, he pairs practical retail and management experience with technical problem solving, thriving in roles that require both customer-facing communication and low-level engineering.
code10 years of coding experience
job6 years of employment as a software developer
bookGoogle IT Support Professional, IT Support, Google IT Support Professional, IT Support at Merit America
bookHigh School, High School at Brainerd High School
languagesGerman, Spanish, English
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Github Skills (13)

post-processing7
temporal4
urp4
shader3
effects3
shaderlab3
unity3d3
codex3
cli2
postgresql2
bash2
shell2
powershell2

Programming languages (2)

C#Python

Github contributions (5)

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Contributions:5 commits, 2 PRs, 2 pushes in 12 days
wipgame
TheMasonX/UnityPCSS

Jan 2017 - Aug 2019

Contributions:1 release, 29 commits, 24 pushes in 2 years 6 months
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Lucas Norr - Junior Software Engineer at AMETEK Surface Vision