Summary
Lucas Norr is a Junior Software Engineer with a decade of hands-on experience building C#/.NET desktop applications and computer vision systems for automated material inspection at AMETEK Surface Vision. A former game developer and Unity programmer, he brought production-grade performance and procedural generation work to titles like The Universim and independently released mobile and web games, demonstrating strong systems architecture and optimization skills. Comfortable owning projects end-to-end, Lucas has moved from fragile prototypes to well-designed, extensible codebases—evident in his ongoing GodSpace Galactic 2 rebuild and prior work that boosted min-spec performance dramatically. Based in Sartell, Minnesota, he pairs practical retail and management experience with technical problem solving, thriving in roles that require both customer-facing communication and low-level engineering.
10 years of coding experience
6 years of employment as a software developer
Google IT Support Professional, IT Support, Google IT Support Professional, IT Support at Merit America
High School, High School at Brainerd High School
German, Spanish, English