Lucas Reece

Software Engineer at Microsoft

United States
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Summary

👤
Senior
🎓
Top School
Lucas Reece is an Integration Developer with a background that uniquely blends nearly a decade of K–12 teaching with hands-on cloud and front-end engineering experience. Since earning a BS in Computer Science from the University of Minnesota (where he was a commencement speaker and teaching assistant), he contributed to AWS data ops at Caterpillar, built React/TypeScript features at Microsoft MakeCode, and then spent over two years on Azure Core improving VM provisioning, telemetry pipelines, and CI/CD for one of the world’s largest cloud platforms. Now at AspenTech he focuses on industrial software integration that helps manufacturers run more efficiently, bringing an educator’s emphasis on clear communication and usable tooling to complex system connections. Known for resolving build and telemetry issues at scale, he pairs practical automation and observability skills with a knack for translating technical work into things teams can adopt and maintain.
code9 years of coding experience
job1 year of employment as a software developer
bookUniversity of Minnesota Twin Cities
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Github Skills (12)

console10
unity3d9
file-structure9
naming8
naming-conventions7
conventions6
poly4
shader3
shaderlab3
cg3
hlsl2
webgl2

Programming languages (3)

C#TypeScriptShaderLab

Github contributions (5)

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stillwwater/command_terminal

Jul 2018 - Oct 2020

Unity Command Terminal: In-Game Console
Contributions:3 releases, 46 commits, 4 PRs in 2 years 4 months
console-gameconsolein-gamein-game-consoleunity
stillwwater/ava-lang

Nov 2018 - Feb 2019

Contributions:37 commits, 30 pushes, 1 branch in 2 months
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Lucas Reece - Software Engineer at Microsoft