Lucas Santos is a Staff Software Engineer based in Zurich with 10+ years designing and shipping native mobile apps, backend services and embedded systems across Java, C#, C/C++, Objective-C and Swift. He has driven platform and SDK work at Microsoft and Google—covering PSTN and SMS expansion in Azure Communication Services and user-facing features and telemetry—and now leads engineering efforts at Google at staff level. Comfortable across architectures like Clean, MVC and MVP, he combines mobile-first expertise with serverless, microservices and multimedia processing experience (FairPlay, DASH, ExoPlayer, NDK). A multidisciplinary engineer and perpetual learner, he blends hands-on native development with cross-platform SDK maintenance and a history of migrating monoliths to cloud-native services. Notably, his career spans product-facing roles and deep technical contributions from embedded media encryption to high-scale cloud telephony.
10 years of coding experience
15 years of employment as a software developer
Unity Engine, Unity Engine at Melies - Escola de Cinema, 3D e animação
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at The University Center of FEI
Contributions:1 PR, 20 pushes, 10 branches in 1 year 9 months
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