Summary
Lucas Selfslagh is a hands-on 3D developer with a decade of experience blending real-time graphics, tooling and code to deliver AR, visualization and interactive experiences. Currently at Spotable and previously technical lead at several studios, he couples C# and TypeScript engineering with practical 3D artistry to ship production-ready pipelines and visuals. A serial maker and co-founder of projects like Gentcement.be and LUMEN, he turns urban storytelling and event visuals into polished digital products. Known as a "high-tech low-life" and self-described digital McGyver, he favors tinkering and automation over academic theory, often bridging hardware and software in creative workflows. Based in Ghent, he brings an architect’s eye for spatial design together with pragmatic programming to solve cross-disciplinary problems.
10 years of coding experience
12 years of employment as a software developer
Bachelor's degree Architecture, Bachelor's degree Architecture at Sint-Lucas Hogeschool voor Wetenschap en Kunst
2de graad ASO Economics, 2de graad ASO Economics at Sint-Barbara College Gent
afgestudeerd Technisch Secundair Onderwijs Techniek-Wetenschappen, afgestudeerd Technisch Secundair Onderwijs Techniek-Wetenschappen at Openbare Examencommisie
English, Dutch, French, German