Lucas Selfslagh

3D Developer at Gentcement.be

Ghent, East Flanders, Belgium
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Summary

👤
Senior
🎓
Top School
Lucas Selfslagh is a hands-on 3D developer with a decade of experience blending real-time graphics, tooling and code to deliver AR, visualization and interactive experiences. Currently at Spotable and previously technical lead at several studios, he couples C# and TypeScript engineering with practical 3D artistry to ship production-ready pipelines and visuals. A serial maker and co-founder of projects like Gentcement.be and LUMEN, he turns urban storytelling and event visuals into polished digital products. Known as a "high-tech low-life" and self-described digital McGyver, he favors tinkering and automation over academic theory, often bridging hardware and software in creative workflows. Based in Ghent, he brings an architect’s eye for spatial design together with pragmatic programming to solve cross-disciplinary problems.
code10 years of coding experience
job12 years of employment as a software developer
bookBachelor's degree Architecture, Bachelor's degree Architecture at Sint-Lucas Hogeschool voor Wetenschap en Kunst
book2de graad ASO Economics, 2de graad ASO Economics at Sint-Barbara College Gent
bookafgestudeerd Technisch Secundair Onderwijs Techniek-Wetenschappen, afgestudeerd Technisch Secundair Onderwijs Techniek-Wetenschappen at Openbare Examencommisie
languagesEnglish, Dutch, French, German
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Github Skills (25)

blender10
tracer8
animation7
scripting7
raymarching7
fbx6
ray6
raytracing6
python6
gltf6
rendering6
renderer5
path-tracing5
visualizer5
rtx5

Programming languages (4)

C#JavaScriptPythonGLSL

Github contributions (5)

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lucassel/ghent-theft-auto

Jan 2019 - Jun 2020

Contributions:589 pushes, 3 branches, 2 comments in 1 year 4 months
lucassel/ghent-theft-public

May 2018 - May 2020

Contributions:36 commits, 40 pushes, 1 branch in 2 years
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Lucas Selfslagh - 3D Developer at Gentcement.be