Lucho Leiro is a Barcelona-based game developer with eight years of experience building and shipping games across indie and AAA environments. A CITM (UPC) graduate in videogame design and programming, he co-founded ExaGames where he led game design, UI/UX, GDD authoring, live data analysis and economy systems before moving into development roles at King. At King he progressed from intern to software engineer, gaining hands-on experience in production workflows, iteration on live features, and cross-discipline collaboration. Now at Epictellers Entertainment, he blends design sensibility with engineering craft to create engaging, monetizable gameplay. Known for meticulous documentation and a player-focused approach, he pairs creative problem solving with data-informed optimization to improve retention and fun.
8 years of coding experience
7 years of employment as a software developer
Secondary School Secondary, Secondary School Secondary at IES MARAGALL
Bachelor's degree Videojuegos y programación, Bachelor's degree Videojuegos y programación at Centre de la Imatge i la Tecnologia Multimèdia | CITM (UPC)
Technological Baccalaureate Baccalaureate, Technological Baccalaureate Baccalaureate at Instituto IES Maragall
Cars fighting game done for Physics II subject in Game Design and Development degree
Contributions:1 release, 7 PRs, 36 pushes in 1 year 6 months
physicsgame-designgamefightingsubject
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