Professor at Insper Instituto de Ensino e Pesquisa
São Paulo, Brazil
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Summary
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Senior
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Top School
Luciano Soares is a professor and seasoned computer graphics and virtual reality specialist with over a decade of experience designing curricula, leading capstone projects, and managing complex visualization facilities. He blends academic rigor—a PhD in Virtual Reality and multiple postdocs—with hands-on project management of immersive multi-projection CAVE systems, stereoscopic players, and HPC-cluster deployments for industry partners like Petrobras. Skilled in C++, Java, OpenGL, MPI and synchronization across commodity clusters, he has delivered both research and production-grade visualization software across diverse architectures from SGI and Cray to high-density SMP PCs. Luciano’s background in Maya, scientific visualization and projection color calibration complements his system-level expertise, enabling end-to-end integration of tracking, projection and rendering pipelines. Known for translating cutting-edge research into operational facilities, he often bridges academia and industry through teaching, facility design and collaborative research at institutions in Brazil, Europe and the US.
11 years of coding experience
12 years of employment as a software developer
Postdoc, Parallel 3D Reconstruction, Postdoc, Parallel 3D Reconstruction at National School of Computer Science and Applied Mathematics of Grenoble
PostDoc, Multiprojection Color Calibration, PostDoc, Multiprojection Color Calibration at Instituto Superior Tecnico
Phd, Virtual Reality, Phd, Virtual Reality at Escola Politécnica da USP
PostDoc, Virtual Reality, PostDoc, Virtual Reality at Iscte - Instituto Universitário de Lisboa
MBA, Gerenciamento de Projetos, MBA, Gerenciamento de Projetos at FGV - Fundação Getulio Vargas
Engineering, Computer, Engineering, Computer at Universidade Federal de São Carlos
High School, Exact science, High School, Exact science at Objetivo Cantareira
Contributions:225 pushes, 2 branches, 1 tag in 1 year 10 months
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