Lucio Paiva is a Sr. Staff Engineer with 12 years of experience building low-latency, highly scalable systems, currently driving core game-server algorithms at Zwift from Lisbon. With a Master’s in Computer Science and deep OS-level understanding, he blends strong theoretical foundations with hands-on optimization for hundreds of thousands of concurrent users. His background spans real-time recommender systems, large-scale logging pipelines, and embedded audio DSP for a consumer startup, showing a rare mix of distributed systems, data engineering, and hardware-proximate engineering. At Zwift he progressed through multiple senior roles, owning algorithms that balance resource efficiency with player experience at MMO scale. He also has experience designing multi-tenant architectures, benchmarking storage and scaling strategies on AWS, and shipping production ML-backed recommendation services. Lucio’s profile reveals a curiosity-driven engineer who moves comfortably between research, performance tuning, and pragmatic product delivery.
12 years of coding experience
15 years of employment as a software developer
Master's Degree, Computer Science, Master's Degree, Computer Science at Federal University of Rio de Janeiro
Technical High School, Electronics, Technical High School, Electronics at Cefet/RJ - Centro Federal de Educação Tecnológica Celso Suckow da Fonseca
Fully functional example showing how to run socket.io with restify.
Contributions:10 commits, 3 PRs, 7 pushes in 2 years 5 months
restifysocketsocket-iowebsocketnodejs
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