Lucio Torre is a Propulsion System Engineering Manager based in Tuscany with 18 years of experience leading propulsion design, development and delivery across prime space and aerospace firms. He progressed from research and project engineering to senior propulsion roles at Thales Alenia Space and AVIO before taking leadership positions at SITAEL, where he now shapes propulsion system strategy and execution. Known for a methodical approach—“Understand, Schematize, Plan, Develop and Deliver”—he blends hands-on engineering, bids and systems thinking to turn complex requirements into flight-ready solutions. Beyond aerospace, he contributes code to open-source projects like a Python game graphics library, showcasing a practical full-stack mindset and attention to performance and UX details.
18 years of coding experience
15 years of employment as a software developer
High School Diploma, High School Diploma at Liceo Scientifico
Aerospace Engineering, Aerospace Engineering at Università di Pisa
graphic library for games and multimedia, for python language on PC-like hardware
Role in this project:
Full-stack Developer
Contributions:118 commits in 2 years
Contributions summary:Lucio implemented several features related to transitions and animations within the game library. They added new transition effects like FadeTransition, SlideLRTransition, and CornerMoveTransition, enhancing the library's visual capabilities. Furthermore, the user improved the existing code by fixing various bugs related to Z-index and sprite anchors, and improved performance. These contributions resulted in improved visual effects and a more functional library.
Contributions:4 PRs, 1 push, 2 branches in 8 years 7 months
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Lucio Torre - Propulsion System Engineering Manager at SITAEL