Ludo Stellingwerff

Principal Systems Architect at Freelance

Randstad, Netherlands
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Summary

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Ludo Stellingwerff is a Principal Systems Architect with 14+ years of experience translating principles from biological, social and technical dynamic systems into robust, loosely-coupled software architectures. Holding an MSc in Software Engineering and a BEng in Aerospace Technology, he blends rigorous engineering discipline with a creative, problem-solving mindset developed across roles from CTO to senior engineer. He has deep hands-on experience building agent-based systems and scalable platforms, notably contributing UI and performance improvements to widely used open-source vis.js visualization libraries. Ludo is currently driving architecture at Brighter Signals while maintaining a long-term interest in agent frameworks through the open-source Eve project. An unexpected facet: he channels systems thinking into fiction as a sci-fi author, exploring coming-of-age themes alongside his technical work.
code14 years of coding experience
job22 years of employment as a software developer
bookBachelor’s Degree Aerospace Technology, Bachelor’s Degree Aerospace Technology at Inholland University of Applied Sciences
bookMaster’s Degree Software engineering, Master’s Degree Software engineering at University of Liverpool
bookHigh School, High School at Christelijk Lyceum Alphen Aan Den Rijn
languagesEnglish, Dutch, Hungarian, German
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Stats
71reputation
3kreached
3answers
0questions
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Github Skills (26)

javascript10
charts10
diagram10
ui-design10
data-structure10
charting10
uid10
front-end-development10
graph-visualization10
data-structures10
network10
time-line10
svg9
html8
documentation8

Programming languages (6)

TypeScriptJavaC++CMakeJavaScriptGo

Github contributions (5)

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almende/vis

Nov 2015 - Mar 2017

⚠️ This project is not maintained anymore! Please go to https://github.com/visjs
Role in this project:
userFull-stack Developer
Contributions:56 commits, 14 PRs, 34 pushes in 1 year 4 months
Contributions summary:Ludo primarily contributed to enhancing the `vis` library's Graph2d component, focusing on shading functionality and overall improvements. Their work included introducing new shading options (top, bottom, zero), implementing group-based shading, and adding related documentation and examples. They also addressed potential null pointer errors and made various optimizations to improve data insertion performance. The contributions demonstrate a focus on improving the visual representation and usability of the Graph2d component.
social-network-analysisvisual-analyticsjavascriptvisjsnodejs
visjs/vis-network

Dec 2015 - Mar 2017

:dizzy: Display dynamic, automatically organised, customizable network views.
Role in this project:
userFull-stack Developer
Contributions:22 commits, 3 comments in 1 year 3 months
Contributions summary:Ludo contributed to the `vis-network` project by implementing features and fixing bugs within the codebase. Their work included adding a `zindex` option to control SVG rendering order and providing a `DataView.map()` method. They also addressed several issues related to axis formatting, event handling, and graph rendering, as well as general code cleanup. Furthermore, they were involved in merging changes from the 'develop' branch.
organisedvisjscustomizablereglnetwork
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Ludo Stellingwerff - Principal Systems Architect at Freelance