Ludovic Bailly is a Design & Development Engineer with 13 years of experience building data processing and 3D visualization tools at the intersection of healthcare, bioinformatics, and neuroscience. He has delivered production-grade systems from a Node.js EEG ingestion API deployed with Docker/Kubernetes to a bespoke JavaScript molecular renderer, and currently applies VR and AI to training SaaS. A pragmatic full-stacker, he bridges research and product teams—cleaning C++ research codebases, authoring technical specs, and acting as a proxy product owner while contributing to QA and ISO 13485 processes. An active open-source contributor, he has deeper-than-average WebGL expertise demonstrated by documented fixes and core additions to the widely used three.js library. Colleagues rely on him to translate complex scientific needs into practical, deployable software while rapidly picking up new languages and paradigms.
13 years of coding experience
11 years of employment as a software developer
University Diploma of Technology, Computer Science, University Diploma of Technology, Computer Science at IUT Robert SCHUMAN
Mathematics and Computer Science, Mathematics and Computer Science at Université de Strasbourg
B.E.S.T (Business, Engineering and Surgical Technologies) Innovation Course, B.E.S.T (Business, Engineering and Surgical Technologies) Innovation Course at IHU Strasbourg
Diplôme d'Ingénieur en Partenariat (Alternance), Information and Communication Technologies for Healthcare, Diplôme d'Ingénieur en Partenariat (Alternance), Information and Communication Technologies for Healthcare at Télécom Physique Strasbourg
Contributions:11 commits, 6 PRs, 12 comments in 9 months
Contributions summary:Ludovic primarily focused on enhancing the `three.js` library's documentation and resolving rendering issues related to WebGL and post-processing effects. They implemented and documented the `Uniform` class, which is core to the library. Furthermore, the user addressed specific rendering bugs, including line width rendering in Internet Explorer 11 and clipping issues in post-processing passes, demonstrating a deep understanding of WebGL and the library's rendering pipeline. These commits span both core library functionality and example code.
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Ludovic Bailly - Design & Development Engineer at Meta-Skills