Summary
Ludvig Ström is a design-focused entrepreneur with eight years in digital product and experience design, currently co-founder and Chief Design Officer at Stockholm-based Gamifiera, a firm specializing in gamification and CX-centered design. He previously led creative strategy and marketing at Webhallen Sverige across roles from Project Manager to Creative Director, shaping consumer-facing digital experiences for a decade. Ludvig blends formal training in C++ and theoretical programming from The Game Assembly with a background in Japan Studies and fine arts, giving him a rare mix of technical, cultural and visual sensibilities. He’s known for translating game mechanics into customer journeys that boost engagement and retention, and for steering multidisciplinary teams from concept to launch. Based in Stockholm County, he pairs entrepreneurial leadership with hands-on design craft and an emphasis on human-centered, play-driven product solutions. An interest in Japanese culture and fine arts often informs his aesthetic approach to interface and interaction design.
8 years of coding experience
12 years of employment as a software developer
Fine Arts, Japanese, Fine Arts, Japanese at Fukui Prefectural Koshi High School (福井県立高志中学校)
Digital Creative, Digital Creative at Forsbergs Skola
Advanced Vocational Education, C++ / Theoretical Programming, Advanced Vocational Education, C++ / Theoretical Programming at The Game Assembly
Japan Studies, Japan Studies at Stockholm University
German, Swedish, English