Summary
Ludwig Wiktorsson is a software developer based in Malmö with a decade of hands-on experience building applications across startups and consultancy firms. Trained in game development at Malmö högskola, he approaches problems with a playful, systems-oriented mindset that emphasizes practical learning and clean implementation. His career includes roles at Flygprestanda AB, Knowit, and Kruso Digital Sweden, where he moved from trainee to senior contributor and now ships production software regularly. Comfortable across the stack, he leverages game-development roots to tackle challenging logic, performance and user-interaction problems. Colleagues note his steady progression and ability to translate complex requirements into maintainable code. Outside work he grew up immersed in gaming and early exposure to programming, which still informs his curiosity-driven engineering style.
10 years of coding experience
3 years of employment as a software developer
Bachelor's degree, Spelutveckling, Bachelor's degree, Spelutveckling at Malmö högskola
Swedish, English