Freelance Videogame Design And Development at PlayMedusa - Video game design and development
Fasnia, Spain
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Summary
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Senior
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Top School
Luis Anton-canalis is a PhD-trained game designer and developer with over 15 years of hands-on experience creating commercial and serious games across mobile, PC and console using C#/.NET (Unity), JavaScript and Lua. He runs PlayMedusa as a freelance studio since 2009, publishing original titles while delivering advergames, simulations and therapeutic tools that blend research-backed design with playful interaction. A seasoned mentor and postgraduate instructor, he helps indie teams polish prototypes, apply agile Kanban practices, and prioritize “juiciness” and player communication to boost engagement and completion. His background in computer vision and AI from academic research informs practical solutions for diagnosis, treatment and learning-difficulty projects—showing a rare mix of rigor and creativity. Based in Fasnia, Spain, he combines long-term indie publishing experience with consultancy for teams and organizations seeking games that create value beyond entertainment.
14 years of coding experience
2 years of employment as a software developer
Master of Science (M.Sc.), Computer Science, Master of Science (M.Sc.), Computer Science at Universidad de La Laguna
Diploma of Advanced Studies, Computer Engineering, Diploma of Advanced Studies, Computer Engineering at Universidad de Las Palmas de Gran Canaria
CAP - Teacher Training Course, Teaching, technology, CAP - Teacher Training Course, Teaching, technology at Universidad Alfonso X El Sabio
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Luis Anton-canalis - Freelance Videogame Design And Development at PlayMedusa - Video game design and development