Software Engineer at DICE (EA Digital Illusions CE AB)
Rome, Lazio, Italy
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Summary
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Luis Cabellos is a software engineer with 18 years of experience specializing in game engine programming and high-performance computing, currently working at DICE. He has contributed to shipped titles across platforms—from Nintendo DS and Android indies to AAA projects like Payday 2 and RAID: WW2—bringing both gameplay and engine-level expertise. Earlier in his career he administered and fully deployed the Altamira supercomputer, giving him rare operational depth in HPC alongside game development. Comfortable moving between systems administration, tooling and real-time engine code, he excels at optimizing performance-critical systems. Based in Rome, he combines academic roots and hands-on production experience to solve complex technical challenges across the full stack of game technology.
Contributions:495 commits, 38 pushes, 8 tags in 2 years 11 months
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Luis Cabellos - Software Engineer at DICE (EA Digital Illusions CE AB)