Luís Loureiro

R&D at Baseform

Lisbon, Lisbon, Portugal
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Summary

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Senior
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Top School
Luís Loureiro is an R&D engineer based in Lisbon with 14 years of experience building geo-spatial 3D rendering solutions for mobile and web using WebGL/OpenGL/OpenGL-ES. His background blends software engineering, electronics and computer graphics, reflected in projects ranging from hydraulic network cloud tools to multimedia streaming and serious-game simulators. At Baseform he focuses on performant 3D visualization for spatial data, while earlier roles involved porting simulation engines, audio/video tooling and cross-platform mobile media players. Comfortable across low-level C/C++/OpenGL and high-level web stacks (HTML5, JavaScript) as well as Java and iOS ecosystems, he thrives on integrating diverse technologies to solve practical problems. A Master’s graduate from Instituto Superior Técnico, he pairs rigorous academic training with hands-on experience in both rendering and data-driven engineering. Notably, his career shows a recurring knack for translating complex simulation and media systems into usable, real-world applications.
code14 years of coding experience
job7 years of employment as a software developer
bookMaster of Science (MSc), Computer & Electrotechnic Engineer, Master of Science (MSc), Computer & Electrotechnic Engineer at Instituto Superior Técnico
languagesEnglish, Portuguese, French, Spanish
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Github Skills (48)

webgl10
threejs10
javascript10
visualization10
conversation10
python10
docker-image10
maps10
data-visualization10
whatsapp10
deck-gl10
geospatial-analysis10
dashboard9
rails9
zendesk9

Programming languages (3)

TypeScriptJavaRuby

Github contributions (5)

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Contributions:19 commits, 1 push, 11 comments in 10 months
simulationbasismulti-specieshardwareportable
Baseform/deck.gl

Nov 2021 - Nov 2021

WebGL2 powered visualization framework
Contributions:1 push, 1 branch in 1 day
webglwebgl2threejsvisualization-frameworkvisualization
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