Luis Valverde

Business System Project Engineer at Squadforce

San Jose Province, Costa Rica
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Summary

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Rockstar
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Top School
Luis Valverde is a Business System Project Engineer with over 15 years of hands-on technology experience and seven years in focused systems roles, blending infrastructure engineering, cloud administration, and operational leadership. Based in San José, Costa Rica, he has led municipal digital transformation projects—migrating GIS to the cloud, implementing traceable public-service workflows, and driving sustainability initiatives like solar installations—while managing budgets, vendors, and security for mixed on-prem/cloud environments. His background includes tiered technical support at Microsoft and VMware and deep expertise in Active Directory, Azure, networking, VMware virtualization, and Avaya contact-center systems. Luis also contributes to open-source, with Unity Mixed Reality Toolkit work on input handling and pointer interactions, demonstrating a hands-on interest in UX-facing engineering. Colleagues rely on him for pragmatic, policy-aligned technology decisions and smooth operational transitions from legacy servers to cloud services. He combines a customer-focused mindset with a continual appetite for learning and process improvement.
code7 years of coding experience
job3 years of employment as a software developer
bookFoundations V3, Information Technology Infrastructure Library, Foundations V3, Information Technology Infrastructure Library at EXIN
languagesEnglish, Spanish
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Github Skills (9)

virtual-reality10
csharp10
windows-mixed-reality10
augmented-reality10
user-input10
dotnet-core10
unity3d10
user-interface9
documentation8

Programming languages (3)

PowerShellC#C++

Github contributions (5)

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This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
Role in this project:
userFull-stack Developer
Contributions:23 commits, 66 PRs, 22 pushes in 4 months
Contributions summary:Luis primarily contributed to the Mixed Reality Toolkit for Unity, focusing on input handling and user interface elements. Their commits demonstrate the implementation of new events for pointer dragging and manipulation, along with associated documentation and code modifications in several relevant files. Furthermore, the user addressed issues related to pointer behavior and value changes in interaction mappings.
accelerateapp-developmentrealityopenvrmixed-reality-toolkit
MixedRealityToolkit-Unity uses code from the base MixedRealityToolkit repository and makes it easier to consume in Unity.
Contributions:68 pushes, 51 branches in 4 months
consumeunityunity3dmixedrealitytoolkit-unitymixedrealitytoolkit
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Luis Valverde - Business System Project Engineer at Squadforce