Summary
Luiz Monclar is a Senior Backend Developer with 11 years of experience building high-performance, distributed backend systems and game engine features. Based in Montreal, he has progressed from game-focused roles and full‑stack startups to backend and microservices engineering at Square Enix Montreal and Epic Games, designing scalable Java services on GCP and maintaining CI/CD with Terraform, TeamCity, GitLab and Spinnaker. He brings deep expertise in network programming, performance profiling (Jaeger, VisualVM), load testing, and cloud-native patterns, and is comfortable across languages and platforms from Node.js and Ruby on Rails to Unity/C#. Known for pairing strong system-level thinking with clear cross-functional communication, he often shapes requirements into pragmatic, production-ready architectures.
11 years of coding experience
9 years of employment as a software developer
Bachelor of Technology (B.Tech.) Computer Systems Analysis and Development, Bachelor of Technology (B.Tech.) Computer Systems Analysis and Development at Universidade Federal do Paraná
Non-degree Student Computer Science, Non-degree Student Computer Science at University of Toronto Mississauga
Bachelor of Technology (B.Tech.) Computer Games and Programming Skills, Bachelor of Technology (B.Tech.) Computer Games and Programming Skills at Universidade Positivo
Portuguese, English, French, Japanese