Luka Levi

AI Software Engineer at Scale AI

San Francisco, California, United States
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Summary

👤
Senior
🎓
Top School
Luka Levi is an AI software engineer based in San Francisco with 8 years of experience building customer-facing systems and shipping production-ready ML products. Currently at Scale AI, he focuses on fine-tuning LLMs and crafting robust code, tests, and prompts to generate high-quality, industry-ready code. His background spans core software engineering at AWS, hands-on product work and ML modeling in healthcare, and early systems and hardware integration experience from research labs and institutes. A Stanford CS graduate and former robotics team captain, Luka blends product sensibility with low-level game engine and Android programming chops. He has a track record of turning experimental models and large trial datasets into performant, usable software—and often bridges the gap between research prototypes and scalable engineering.
code8 years of coding experience
job5 years of employment as a software developer
bookRaoul Wallenberg High School
bookBachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at Stanford University
languagesSerbian, English, Croatian, Bosnian, Japanese
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Github Skills (25)

rendering9
lwjgl9
gradle9
azurite9
game-physics8
java8
engine8
java-game6
opengl6
vulkan6
game-engine6
awt6
physics-engine4
physics4
cpp4

Programming languages (3)

JavaC++HTML

Github contributions (5)

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goldspark/Azurite

Mar 2021 - Jul 2022

Azurite Game Engine is a 2D Java game engine built on top of LWJGL.
Contributions:10 PRs, 27 pushes, 13 branches in 1 year 4 months
java-game-enginejava-gameopenglengineon-top
goldspark/godot

Jan 2022 - Sep 2023

Godot Engine – Multi-platform 2D and 3D game engine
Contributions:1 push, 1 branch in 1 year 8 months
godotgamedevgodot-enginegame-development3d-game-engine
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Luka Levi - AI Software Engineer at Scale AI