Luka Rolak is an experienced game and online programmer based in Mainz, Germany, with eight years of hands-on development across C++, C#, and Python. Currently an Online Programmer at Ubisoft Mainz, he has a strong background in engine and gameplay systems from roles at Little Green Men Games and multiple indie studios. Luka excels at building real-time multiplayer and engine-level features and has a track record of delivering polished demos and client-loved prototypes. His freelance and indie experience shows an ability to move quickly between roles and contribute creatively under tight deadlines. Comfortable with both low-level C++ engine work and higher-level C# Unity development, he bridges performance engineering with gameplay design. An unspoken strength is his proven reliability in shipping demos for critical events, suggesting he thrives when deadlines matter most.
Contributions:26 commits, 5 PRs, 24 pushes in 11 months
realtimeunityunity-gameplayfabunity3d
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