Lukas Andersson

Software Developer at IGT

Växjö, Sweden
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Summary

👤
Senior
🎓
Top School
Lukas Andersson is a C++ software developer with a decade of experience focused on slot game development at IGT, where he transforms creative designs into optimized, high-performance gameplay. Grounded in a Bachelor’s in Computer Games and Programming from Blekinge Institute of Technology, he specializes in refining gameplay mechanics and system performance to deliver smooth, modern experiences for global players. Known for tackling complex technical challenges and streamlining systems, he brings a pragmatic approach to optimization and reliability. Based in Växjö, Sweden, Lukas combines a background that includes low-level assembly work with a continuous drive to learn and improve each project iteration.
code9 years of coding experience
bookBachelor's degree, Computer Games and Programming Skills, Bachelor's degree, Computer Games and Programming Skills at Blekinge Institute of Technology
bookSpelprogrammering, Spelprogrammering at Region Blekinge
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Github Skills (10)

surface6
opengl5
3d-engine5
linux4
kernel4
software-design4
game-engine4
linux-kernel4
spotify2
spotify-api2

Programming languages (1)

Shell

Github contributions (5)

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Docker container running Transmission torrent client with WebUI over an OpenVPN tunnel
Contributions:2 PRs, 18 pushes, 5 branches in 9 months
transmissionvpntorrent-clientdockertorrent
Contributions:18 pushes, 1 branch in 27 days
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Lukas Andersson - Software Developer at IGT