Lukasz Karluk is a Sydney-based creative technology director and co-founder with 15 years of experience building interactive and augmented reality experiences through Code on Canvas and EyeJack. He blends product leadership with hands-on engineering, shipping mobile and iOS-first projects and integrating creative code into native apps. An active contributor to openFrameworks, he has improved iOS compatibility and example projects, demonstrating deep practical knowledge of C++ creative toolkits on mobile. Lukasz is known for turning artistic concepts into robust, deployable experiences that bridge galleries, brands, and app platforms.
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Role in this project:
Mobile Developer (iOS)
Contributions:437 commits, 34 PRs, 15 pushes in 3 years 9 months
Contributions summary:Lukasz made several contributions focused on improving the compatibility and functionality of the openFrameworks framework on iOS. They added guards to prevent texture reloading issues on iOS and modified the screen grabbing function to accommodate different iPhone screen orientations. Furthermore, the user contributed to refactoring and updating various iOS example projects, including the addition of a new iOS example that showcases running openFrameworks within a native iOS app. The majority of the changes targeted the iOS platform.
Contributions:79 commits, 5 PRs, 77 pushes in 8 months
cinderopenframeworksaddonscenegraph
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.