Lukasz Sawicki

Senior Software Engineer at Valtech

London, England, United Kingdom
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Summary

👤
Senior
🎓
Top School
Lukasz Sawicki is a senior software engineer based in London with nine years of professional experience building full-stack and backend systems across .NET, .NET Core, Node.js and Android. He has a strong track record delivering enterprise and agency projects for companies like Valtech, Just Eat Takeaway.com, easyJet and Fundsmith, and has also run his own development consultancy. Comfortable across Windows and Unix server environments, he brings practical CI/CD, git and scripting (bash, PowerShell) expertise to stable, production-grade APIs and web platforms. Beyond day job work he explores graphics programming and game engine design in his free time, demonstrating deep low-level curiosity that informs more efficient, systems-aware engineering. Known for bridging hands-on implementation with technical leadership roles (Lead Developer / Head of Technology), he thrives on turning complex requirements into maintainable solutions. Currently unavailable for contracts, he remains focused on senior engineering roles and long-term product impact.
code9 years of coding experience
job15 years of employment as a software developer
bookBachelor of Engineering, Faculty of Electronics and Computer Science, Bachelor of Engineering, Faculty of Electronics and Computer Science at Koszalin University of Technology
languagesEnglish
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Github Skills (17)

rasterizer10
freetype10
rendering10
render10
software-rendering10
computer-graphics10
engine10
3d-graphics9
opengl9
3d9
rendering-engine9
cpp9
renderer9
vulkan8
assimp7

Programming languages (3)

C#C++Python

Github contributions (5)

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lukesawicki/YasEngineGL

Feb 2020 - Sep 2024

**** ATTENTION! **** CURRENTLY WORKING ON YasEngineSoftware repositorium. | This version of YasEngine, the OpenGL version, it is just for learning purpose. My assumption was that I will start learning from immediately from 3D. But it is not a easiest way to start learning from 3D and Vulkan at the sime time. And I want to understand everything from basics of rendering which nowadays are implemented by hardware. So I moved again from this version of YasEngine to YasEngineSoftware where for some time I'm implementing software renderer.
Contributions:2 PRs, 31 pushes, 15 branches in 4 years 7 months
everythingworking-onvulkansoftware-rendererlearning-purpose
YasEngine with software renderer.
Contributions:139 commits, 8 PRs, 272 pushes in 1 year 8 months
gamedevsoftware-renderergame-developmentrendereropengl
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Lukasz Sawicki - Senior Software Engineer at Valtech