Łukasz Żmudziak

Game Developer at Hypercell Games

Lublin Voivodeship, Poland
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Summary

👤
Senior
🎓
Top School
Łukasz Żmudziak is a seasoned game developer from Poland with 13 years in software and over 7 years focused on game programming and design across Unity and LibGDX for PC, mobile and web. He combines hands-on implementation skills with product-facing design instincts, having shipped featured App Store titles like Mars Power Industries and numerous prototypes that refine hyper-casual core mechanics. As founder/operator of small indie studios and current developer at Hypercell Games, he blends team leadership, clean-code discipline and pragmatic iteration to move projects from prototype to release. Comfortable across Java, JS/HTML5 and game frameworks, he’s as adept at backend glue as he is at crafting the “feel” of gameplay. An indie at heart (@lukz_dev), he keeps a steady output of personal projects while navigating both solo and studio workflows.
code13 years of coding experience
job7 years of employment as a software developer
bookMagister inżynier (Mgr inż.), Informatyka, Magister inżynier (Mgr inż.), Informatyka at Politechnika Lubelska
languagesPolish, English
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Github Skills (51)

ios10
libgdx10
windows10
linux10
cross-platform10
java10
android10
3d10
2d10
game-engine9
desktop9
scroller9
decision-making9
game-development9
java-game9

Programming languages (6)

TypeScriptC#JavaCJavaScriptPython

Github contributions (5)

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lukz/Simple-Isometric-Game

Oct 2014 - Nov 2014

Contributions:46 commits in 22 days
lukz/ashley

Feb 2015 - Jun 2023

Contributions:1 push, 1 branch in 8 years 5 months
artemisentityjavaentity-systemash
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Łukasz Żmudziak - Game Developer at Hypercell Games