Luke Curley is a systems-focused software engineer with 11 years of experience building high-performance, live media and scalable protocol systems in the San Francisco Bay Area. He has driven video infrastructure and real-time features at Twitch and Discord, rising to Principal/Staff levels before founding moq.dev to focus on tooling and protocol work. Proficient in Golang, Rust, and JavaScript, he combines low-level performance tuning with pragmatic engineering for large-scale, latency-sensitive services. Known on GitHub as a "live video nerd," he brings deep product-domain expertise in live streaming and media pipelines that informs both architecture and implementation choices.
10 years of coding experience
13 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Rochester Institute of Technology
Contributions:17 reviews, 88 PRs, 120 pushes in 1 year 8 months
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