Luke Doukakis

Game Developer at Self-employed

Los Angeles, California, United States
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Summary

👤
Senior
🎓
Top School
Luke Doukakis is a game-focused software developer with eight years of experience building interactive experiences, from shipping the mobile title Speed Stars to contributing advanced real-world capture rendering techniques at Meta. He blends object-oriented engineering, computer graphics, and game design to deliver polished gameplay and immersive VR demos integrated in Unreal Engine. Based in Los Angeles, he has hands-on solo-publisher experience alongside collaborative R&D at a major tech lab, giving him a rare mix of product ownership and research-driven implementation. Luke’s background in computer science and practical appetite for visual fidelity mean he’s as comfortable optimizing shaders and rendering pipelines as he is iterating on player-facing systems.
code8 years of coding experience
job2 years of employment as a software developer
bookValencia High School
bookCal Poly Pomona
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Github Skills (1)

in-progress8

Programming languages (3)

C#JavaC++

Github contributions (5)

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lukedoukakis/orbis-terrarum

Dec 2020 - May 2021

work-in-progress tribal exploration game
Contributions:43 commits, 2 PRs, 34 pushes in 4 months
in-progressgamework-in-progress
Contributions:24 pushes, 3 branches in 28 days
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Luke Doukakis - Game Developer at Self-employed