Luke Holland is a research engineer and founder of Loju, an indie games studio in London, with 11+ years building games and interactive experiences across clients and platforms. He splits his time between shipping his own award-winning titles—Ordia, which won an Apple Design Award in 2019—and freelance Unity work for clients like Universal Everything and Macmillan. Now at Meta as a Research Engineer, he brings hands-on game development craft to research-driven projects, blending prototyping speed with product polish. Educated in Computing and Design at Goldsmiths, he combines creative design sensibilities with robust engineering practice. Known for learning by doing, he favours practical experimentation and iterating from imperfect decisions to drive better outcomes.
Contributions:34 commits, 4 PRs, 22 pushes in 1 month
spare-time
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