Summary
Luke Jackson is a product and data-driven games leader with 11 years at King, currently heading Gameplay & Monetisation for Candy Crush Soda and overseeing a 60-person organisation responsible for monetisation, economy, content and gameplay. He blends hands-on game development roots with deep analytics experience to design monetisation strategies that scale to millions of players, having progressed from junior developer to product leader across the Candy Crush portfolio. Known for structuring teams, setting operational models and owning both business outcomes and organisational health, he has repeatedly scaled single teams into multi-team areas while coaching PMs and analysts. Based in Stockholm with a First Class Computer Science degree from Nottingham and an exchange at McGill, he brings a mix of technical rigor and playful product instincts—he also bills himself a self‑proclaimed master of puns, hinting at a culture-minded leadership style.
11 years of coding experience
5 years of employment as a software developer
Bachelor of Applied Science (BASc), Computer Science, First Class Degree Achieved, Bachelor of Applied Science (BASc), Computer Science, First Class Degree Achieved at University of Nottingham
Sevenoaks School
Exchange, Computer Science, Exchange, Computer Science at McGill University
English