Luke Martin

Programmer, Designer, Founder at Entropy Machine

Indianapolis, Indiana, United States
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Summary

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Senior
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Top School
Luke Martin is a game-focused programmer, designer, and founder with 14 years of practical experience building indie games and web applications from Indianapolis. He founded Entropy Machine and is currently developing Reactor 3, an open-world roguelike with nuanced systems like per-limb damage, procedural maps, and complex NPC behavior—continuing a lifelong hobbyist-to-professional trajectory that began with GameMaker. Comfortable across game engines, AI, and gameplay programming, he also brings full-stack web experience (Flask, AngularJS, PHP, SQL) and a strong affinity for Linux and open source. Early career wins include slashing a legacy library app’s runtime from 20+ hours to about an hour, and client-facing mobile/web work through Ball State’s Digital Corps. He combines systems-level optimization skills with creative design instincts, frequently open-sourcing his projects to contribute back to the community.
code14 years of coding experience
job1 year of employment as a software developer
bookComputer Networking, CISCO router/switch configuration, Computer Networking, CISCO router/switch configuration at Prosser School of Technology
bookBachelor of Science (B.S.), Computer Science, 3.5 (General)/4.0 (Major), Bachelor of Science (B.S.), Computer Science, 3.5 (General)/4.0 (Major) at Ball State University
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Github Skills (42)

trainer10
inventory-management10
world-of-warcraft10
gun10
roguelike10
game-development10
ubuntu7
field-of-view6
2d6
overhead6
2d-game6
gist6
libtcod5
ide5
sdl5

Programming languages (4)

CSSC++CPython

Github contributions (5)

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flags/MacroPad

Dec 2019 - Mar 2022

Contributions:74 commits, 25 pushes, 2 comments in 2 years 3 months
flags/GOAPy

Jul 2014 - Nov 2019

Contributions:14 commits, 2 pushes in 5 years 4 months
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Luke Martin - Programmer, Designer, Founder at Entropy Machine