Luke Orland

Machine Learning Infrastructure Engineer at Peloton Interactive

New York, New York, United States
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Summary

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Luke Orland is a Machine Learning Infrastructure Engineer with 18 years of experience building production-ready systems that span UNIX tooling, web apps, embedded audio systems, and large-scale ML infrastructure. He’s delivered MLOps and recommender systems at Newsela—containerizing services, automating retraining pipelines, and improving LLM prompt performance—while now applying that operational rigor at Peloton. Comfortable across Python, JVM languages, C, Bash, and cloud IaC, he bridges research-grade HLT work from Johns Hopkins with pragmatic engineering practices like dbt, Prefect, BentoML, and Terraform. Luke’s background in audio electronics and embedded prototypes gives him an uncommon hardware-aware perspective on software problems, and he’s known for being creative, sociable, and entrepreneurial-minded in cross-functional teams.
code17 years of coding experience
job19 years of employment as a software developer
bookJohns Hopkins University
bookBSEE Audio Engineering, BSEE Audio Engineering at University of Miami
languagesspanish (intermediate)
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Github Skills (200)

dataflow10
python10
ruby10
vim10
automation10
infrastructure10
spacemacs10
orchestration10
prefect10
data-engineering10
melpa10
emacs-lsp10
emacs10
pipeline10
mechanical-turk10

Programming languages (12)

TypeScriptDockerfileJavaC++ShellMakefileJavaScriptGo

Github contributions (5)

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opensprints/opensprints-comm

Dec 2009 - Oct 2014

Contributions:79 commits in 4 years 11 months
lukeorland/dots

Mar 2015 - Feb 2017

Contributions:82 pushes, 2 comments, 7 issues in 1 year 11 months
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Luke Orland - Machine Learning Infrastructure Engineer at Peloton Interactive