Luke San Antonio Bialecki

Senior Software Engineer at Pallet

San Francisco, California, United States
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Summary

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Senior
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Top School
Luke San Antonio Bialecki is a Senior Software Engineer with 13 years of experience building reliable, user-focused systems across startups and scale-ups. Based in San Francisco, he blends deep domain expertise in data pipelines and front-end engineering with a knack for elegant design and pragmatic execution in fast-moving teams. As a tech lead at LineVision he reimagined calibration and onboarding tooling—delivering audited, scalable platforms that saved teams hundreds of hours—and now contributes at Pallet. His open-source work includes front-end performance and rendering fixes to Cesium, the well-known 3D globe library, reflecting strong low-level graphics and UX sensibilities rooted in earlier OpenGL/C++ engine work. Comfortable leading small engineering teams or shipping solo, he pairs product empathy with modern practices to turn complex requirements into practical, auditable software.
code13 years of coding experience
job8 years of employment as a software developer
bookBachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Northeastern University
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Stackoverflow

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Github Skills (7)

webgl10
resium10
cesiumjs10
javascript10
3d10
testing9
tiles9

Programming languages (8)

TypeScriptJavaC++CSSCJavaScriptPythonEmacs Lisp

Github contributions (5)

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CesiumGS/cesium

Jul 2018 - Jul 2018

An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
Role in this project:
userFront-end Developer
Contributions:8 commits, 3 PRs, 18 comments in 4 days
Contributions summary:Luke primarily contributed to front-end improvements and bug fixes within the Cesium library. Their work included removing redundant checks in frustum comparison methods within core components, modifying the Sandcastle demo to enable video overlay by default, and caching playbackRate for video synchronization. They also added a regression test and corrected errors related to the camera frustum. These changes suggest a focus on improving rendering, performance, and the user experience within the 3D globe and map environment.
3d-globegltfjavascript-librarygeospatial3d-tiles
TeachFirstByte/firstbyte

Apr 2018 - Apr 2021

A curriculum collaboration tool for teachers - http://teachfirstbyte.org/
Contributions:5 reviews, 483 commits, 63 PRs in 3 years
curriculumcollaborationcollaboration-tool
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Luke San Antonio Bialecki - Senior Software Engineer at Pallet