Luke Stumpf

Combat Designer

Los Angeles, California, United States
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Summary

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Senior
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Top School
Luke Stumpf is a combat designer and technical game developer with eight years of experience crafting enemy behavior, combat systems, and encounters for AAA titles. Based in Los Angeles, he blends a player-first design philosophy with strong software skills—C#, C++, Python and practical Unity experience—gained across studios including EA, Deviation Games, and Santa Monica Studio. His background spans hands-on scripting, AI/behavior systems, and encounter tuning, plus teaching and tooling work that sharpened his ability to communicate technical design to artists and engineers. Notably, he has shifted between pure engineering and design roles, giving him a rare fluency in both code and game feel that speeds iteration and improves polish.
code8 years of coding experience
job4 years of employment as a software developer
bookBachelor’s Degree Computer Science, Bachelor’s Degree Computer Science at University of Florida
languagesSpanish, Japanese
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Github Skills (11)

tactics7
quake7
voxel-engine7
sandbox6
survival6
minetest6
engine4
game-development4
game-engine3
virtual-reality1
experiences1

Programming languages (2)

C++Vue

Github contributions (5)

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Contributions:5 pushes in 6 months
LukeStumpf/BuildingEscape

Nov 2020 - Nov 2020

Contributions:10 pushes, 1 branch in 7 days
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Luke Stumpf - Combat Designer