Luke Usher

Game Developer at Mega Cat Studios

Grimsby, England, United Kingdom
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Summary

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Luke Usher is a game developer with 13 years of software engineering experience, currently building titles at Mega Cat Studios from his base in Grimsby, UK. He progressed through full-time engineering roles at Passport-IT, moving from junior developer to software engineer, and brings a pragmatic, production-focused approach to game systems and tooling. Luke contributes to open-source projects such as the ares multi-system emulator, where he’s fixed gcc build issues and corrected low-level register logic—work that reflects comfort with hardware-near code and preservation-minded emulation. He pairs hands-on C/C++ troubleshooting and build-system expertise with a background of collaborative, team-oriented production work. Known for steady, detail-oriented problem solving, he blends long-term code maintenance skills with current game-development practices.
code13 years of coding experience
job8 years of employment as a software developer
bookGrimsby Institute of Further and Higher Education
languagesEnglish
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Stackoverflow

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Github Skills (9)

compiler10
debugging10
debug10
compiler-compiler10
c-language10
cprogramming-language10
device-emulation10
emulation10
game-development9

Programming languages (14)

C#C++CRustHTMLShellLLVMSCSS

Github contributions (5)

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ares-emulator/ares

Jul 2021 - Jan 2023

ares is a cross-platform, open source, multi-system emulator, focusing on accuracy and preservation.
Role in this project:
userBack-end Developer
Contributions:101 reviews, 338 commits, 766 PRs in 1 year 7 months
Contributions summary:Luke's primary contribution involves fixing build and compilation issues, specifically concerning the gcc compiler within the `ares-emulator/ares` repository, which is an open-source emulator project. These fixes primarily targeted the build process, improving project stability, and the user also addressed issues related to control register and processor component functionality by updating respective source files. The code changes focused on resolving build errors and ensuring compatibility with the gcc compiler and fixing logic within the low-level registers.
multi-sourceemulatorgamefocusingconsole
LukeUsher/higan

Oct 2020 - Nov 2020

higan is a multi-system emulator focused on accuracy, preservation, and configurability.
Contributions:33 commits, 24 pushes, 12 branches in 1 month
emulatorfocusedemulationhiganaccuracy
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Luke Usher - Game Developer at Mega Cat Studios