Luna De Andrade

São Paulo, Brazil
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Summary

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Rockstar
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Luna De Andrade is a software engineer from São Paulo with nine years of experience spanning backend systems and game development. Trained in game design and entertainment at Universidade do Vale do Itajaí, she has shipped projects in Unity and worked as a software engineer at Higher Order Company. She contributes to open-source tooling for retro game development, notably adding Porth language support and workflow features to the wasm4 fantasy console, highlighting her knack for language tooling and developer experience. Comfortable across the full stack, Luna blends low-level build-tool work with interactive game systems. She brings a practical, hands-on approach to improving developer workflows and cross-language interoperability in game and backend contexts.
code8 years of coding experience
job1 year of employment as a software developer
bookBacharelado, Design de jogos e entretenimento digital, Design de jogos e entretenimento digital, Bacharelado, Design de jogos e entretenimento digital, Design de jogos e entretenimento digital at Universidade do Vale do Itajaí
languagesEnglish
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Github Skills (10)

webassembly10
cli10
game-development9
assemblyscript8
rust6
zig6
emscripten5
typescript4
typescripts4
typescript-types4

Programming languages (9)

TypeScriptCRustWebAssemblyHTMLNixGDScriptCuda

Github contributions (5)

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aduros/wasm4

Apr 2022 - Aug 2022

Build retro games using WebAssembly for a fantasy console.
Role in this project:
userFull-stack Developer
Contributions:1 review, 17 commits, 5 PRs in 3 months
Contributions summary:Luna primarily focused on adding support for the "Porth" language to the `wasm4` project, which is a fantasy console for retro games. Their contributions include implementing Porth support within the CLI, modifying the png2src tool to generate Porth source code, and creating a Porth template for new projects. They also added watch functionality for Porth files, allowing for automatic rebuilding on changes. These changes suggest a strong focus on expanding the supported languages and improving the development workflow for the wasm4 platform.
neluafantasy-computergames2d-game-enginedlang
LunaAmora/DrunkenImmortal

May 2017 - Mar 2022

Contributions:1 release, 10 pushes, 1 tag in 4 years 10 months
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