Summary
Luobin Wang is a Senior Creative Technologist based in New York City with 11 years of experience designing and building immersive, human-centered interactive installations for museums and cultural institutions. Fluent in Cinder (C++/OpenGL/GLSL), Unity (C#), front-end development and motion design, he blends technical depth with UX sensibility to solve sophisticated UI problems and lead in-house R&D. At Potion and Gallagher & Associates he shipped large-scale projects for clients like the Cleveland Museum of Art and Smithsonian Castle, and has maintained and extended several creative coding libraries and internal frameworks. A former Parsons instructor, he pairs professional practice with teaching experience and a curiosity-driven interest in space-time concepts that informs experimental work. Outside of projects he documents visual practice through photography and video, and has a track record of winning and delivering high-budget interactive commissions.
11 years of coding experience
4 years of employment as a software developer
Beijing Chaoyang foreign Language School
Bachelor of Arts, Art Design, Bachelor of Arts, Art Design at University of Science and Technology Beijing
Master, Information Art & Design, Master, Information Art & Design at Tsinghua University
Master of Fine Arts (MFA), Design and Technology, Master of Fine Arts (MFA), Design and Technology at Parsons School of Design
English, Chinese, Japanese