Lyle Solla-yates

Software Platforms And Technology Lead

Charlottesville, Virginia, United States
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Summary

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Rockstar
🎓
Top School
Lyle Solla-Yates is a software platforms and technology lead with nine years of experience combining technical leadership, GIS and game-development chops, and a deep interest in housing policy and conservation. Based in Charlottesville, he leads platform work at the University of Virginia School of Architecture while serving as a Planning Commissioner, blending public-sector planning insight with practical engineering. His open-source contributions include backend work on the popular Cataclysm: Dark Days Ahead game, where he focused on core gameplay logic, inventory and character systems—an indication of strong systems thinking applied to complex stateful code. Earlier roles at The Nature Conservancy and in consulting honed his skills in IT operations, procurement, GIS, and sustainability planning, enabling him to translate policy and planning requirements into robust technical solutions. Collected training and teaching experience rounds out a profile that pairs hands-on development with cross-disciplinary communication and civic-minded problem solving.
code8 years of coding experience
job9 years of employment as a software developer
bookM.A., Urban & Environmental Planning, M.A., Urban & Environmental Planning at University of Virginia
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Github Skills (9)

cat10
cl10
ca10
c-language10
game-development10
cprogramming-language10
json8
data-structure7
data-structures7

Programming languages (4)

C#C++SveltePython

Github contributions (5)

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CleverRaven/Cataclysm-DDA

Jun 2017 - Jan 2023

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
Role in this project:
userBackend Developer
Contributions:250 reviews, 425 commits, 403 PRs in 5 years 7 months
Contributions summary:Lyle's contributions primarily involve modifying the game's core mechanics and internal systems. They made changes across various files, including `src/item_factory.cpp`, `src/npc.cpp`, `src/character_attire.cpp`, `src/item_contents.cpp`, and `src/iuse.cpp`, indicating a focus on gameplay logic. Their work included adjustments to inventory management, item interactions, character behavior, and other fundamental aspects of the game, particularly in relation to JSON configuration and data structures.
gametrinitycorecataclysmset-inazerothcore
he2002/Cataclysm-DDA

Dec 2021 - Dec 2021

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
Contributions:24 commits in 1 day
gamecataclysmset-inpost-apocalypticsurvival
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Lyle Solla-yates - Software Platforms And Technology Lead