Summary
M Ozer is a Machine Learning Engineer and founding Managing Director with 11 years of experience building autonomous systems and leading studio-level technical teams. Based in Prague with roots in Turkey, he blends expertise in game development, engine and graphics programming with applied AI and machine learning to ship interactive, real-time systems. His background suggests deep hands-on work across engine development and computer graphics, enabling practical ML solutions optimized for performance and interactivity. As a studio head he pairs product-minded leadership with low-level technical fluency, guiding projects from prototype to deployment. Less obvious: his cross-discipline focus on both game engines and ML positions him to bridge research concepts with production-grade, latency-sensitive applications.
11 years of coding experience
6 years of employment as a software developer
Master of Science (MSc) Computer Graphics, Master of Science (MSc) Computer Graphics at Université de Montréal
Bachelor's degree Computer Engineering, Bachelor's degree Computer Engineering at Ankara University
Czech, Turkish, French, English